Building on insights gathered from the low-fidelity prototypes, the medium-fidelity designs offer a more refined user experience, focusing on solving the core problems of clutter, bad UI, and misinformation. In this stage, I enhanced the layout by simplifying navigation and creating clearer visual hierarchies, ensuring important information stands out. Interactive elements like buttons and drop-down menus were introduced, allowing users to test a more realistic flow. This version emphasizes usability, balancing aesthetics with functionality, while remaining flexible for future user feedback and iterations.
an intelligent assistant that enhances gaming performance, learning, and enjoyment for casual and competitive players
Intrested in working togerther or have a project that needs to be worked on, Drop me and email at ryancumminss@gmail.com or leave a me a message.